Believe it or not, we don't often plan what our pillow talk is going to be until the day before the episode (sometimes not even until just before we start recording!) but this week we found ourselves playing both Exit the game and T.I.M.E stories. Two games which both have the unusual feature of being designed to be played only once. So it seemed only fitting that we based this weeks episode on this particular mechanic.
In this episode we discuss some of the different ways these types of games are implemented. If this type of game offers value for money and if it would ever be worth playing them again.
Also in case you were wondering, we stole the term Consumable Games from the king of Consumable Games, Rob Daviau, inventor of Legacy games, who was on the excellent Creators Cast podcast this week. I highly recommend you give it a listen!
We also discuss the other games we played this week including Castles of Mad King Ludwig and Star Realms, as well as revisiting some games we have recently discussed - Go Nuts for Donuts (episode 17) and A Dogs Life (episode 16).
We hope you enjoy this weeks episode and if you want to get in contact with us then please use links to our social media/ email below, and if you have a moment please leave us a review on iTunes - it helps people find us and we love hearing from you!